There are only seven pieces in this puzzle, so it should be easy. Right? Guess again! Sixty puzzle cards show 60 three-dimensional structures for players to replicate using the seven pieces. Each of the pieces, based on three or four connected cubes, is unique. One is an L shape, another a T, and they get more complicated from there. If a player is stumped and can't figure out how to build the Long Wall, the Snake, or the Bad Dog, there are helpful clues on the back of the cards. Players also can use the pieces to invent their own structures. Originally known as the Soma Cube, Block by Block is an excellent way to develop and refine spatial perception skills. Includes drawstring bag for storage. --Wendy Slotboom
Immerse yourself in the world of 3D structures with ThinkFun's Block By Block. This engaging puzzle game is designed to challenge your mind, stimulate your creativity, and enhance your architectural skills. It includes seven puzzle pieces that can be combined to create up to sixty 3D structures, fostering spatial reasoning, logic, and problem-solving skills. Each set comes with sixty mind challenge cards, each card offering hints and solutions to help you along the way. Suitable for ages 8 and up, it's a fun and educational activity that kids, teens, and adults can enjoy. Plus, with the included game-go storage bag, you can easily carry your puzzle game wherever you go. Discover a whole new way to challenge your mind with ThinkFun Block By Block.
Block by Block builds on players’ architectural skills as they combine seven puzzle pieces to construct up to sixty 3D structures depicted on various challenge cards. It features sixty mind challenge cards with hints and solutions, seven block pieces, and game-go storage bag.
This updated version of the classic Soma Cube (seven pieces that represent all possible arrangements of three or four cubes other than in straight lines) helps develop spatial thinking as solvers mentally move and rotate the pieces to form the solid figures on 60 puzzle cards. On the back of each card, one hint shows where three of the shapes go, while another locates the remaining four. Players can choose their own levels of challenge. (Ruth B. Roufberg, Parent's Choice®, 1997) -- From Parents' Choice®