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From the Publisher
How has your experience helped you to write this book?
I've been actively working with visual effects since 2012, working on big Hollywood movies - even a few that won Academy Awards, so I have extensive experience in visual effects. My deep familiarity with the VFX pipeline has been instrumental in writing a comprehensive book on the subject.
This hands-on experience has given me a nuanced understanding of the industry, enabling me to offer valuable insights and practical knowledge to aspiring VFX professionals. My work on high-profile projects has honed my skills in cutting-edge techniques and technologies, which helped enrich the content of this book.
What parts of the book are your favorites, and why?
One of my favorite aspects of the process is setting up the camera and animating it. In Chapter 10 of the book, I've shown how you can tell a compelling story by using proper camera techniques, guiding the audience's perspective and enhancing the narrative. This passion for camera work, combined with my expertise in VFX, has allowed me to contribute meaningfully to every project I've worked on, ensuring that each visual element supports and elevates the storytelling.
Chapter 12 guides you through the process of setting the mood with lighting, which is also my favorite workflow. In Unreal Engine 5, lighting is real-time which helps me art-direct instantly rather than waiting for renders.
In what ways have you been active in the Unreal community?
As an Unreal Authorized Instructor, I've been actively involved in conducting and attending both physical and online workshops. Through these sessions, I've been dedicated to teaching and raising awareness within the community about the real-time content generation features of Unreal Engine. My efforts aim to empower creators with the knowledge and skills to leverage this powerful tool effectively.
In what ways does your book simplify the often complex process of filmmaking in Unreal?
My book offers clear and simple instructions, building progressively from one chapter to the next. As you learn the fundamentals, you'll have the opportunity to add your own creative input.
Unreal Engine is renowned for its steep learning curve, making it a challenging application to master. This book simplifies this process by breaking down complex concepts into easy-to-follow instructions and examples. Each chapter builds on the previous one, gradually introducing the fundamentals while allowing for creative exploration. By providing clear, step-by-step guidance, my book ensures that readers can confidently navigate Unreal Engine and ultimately create their own short films. This approach demystifies the software, making it accessible even to those with no prior experience.